I was responsible for Lighting and Texturing of the alley and modeling of some of the elements in it, it was a combined effort with two other artists at Paranoid US
This was one of the shots I did for a movie in production called PLUG by Steambot Studios. I was responsible for the Object Tracking, Modeling, Shading and Lighting of the lens replacement.
I created this using Maya and Mental Ray with some art direction from a remote client for Illy Coffee, an Italian coffee line.
Forte Shading and Lighting Breakdown I created in Maya to show I perspective client the process of visualization and product display