Unreal Space Cafe Realtime Environment

Model-UV

Texture

Lighting

Maya_Icon
Maya_Icon
AE_Icon
AE_Icon
Illustrator_Icon
Illustrator_Icon
PS_Icon
PS_Icon
Arnold_Icon
Arnold_Icon
Marmoset_Icon
Marmoset_Icon
HeadusUV_Icon
HeadusUV_Icon
1/1
I textured, animated, and lit the human body and brain areas to illustrate the phases of an intracerebral hemorrhage for a law office to use during a hearing